Recently I had a phone interview for a position designing icons and logos. The person who interviewed me is now on vacation and will get back to me in two weeks to let me know if I get an in-person interview. In the meantime I decided to do what I seem to be good at. Learn the job!
Icon design is different than web design and things of that nature and there are rules that need to be followed. I researched the topic and found a lot of information on how to correctly design icons (as well as how not to!).
The biggest things I took out of it all were:
-Do not use text. Text has a few problems. One is that when the icon is scaled down the text is usually impossible to read. The other is that you need to consider the language barrier. If your icon is going to be seen by people that do not speak English, the text won't make any sense.
-Do not use too many images in the icon. I think a big part of icon design is to keep it simple. Too many objects in the icon will confuse the user.
-Keep a theme amongst your entire set. For continuity purposes you need to have some theme that ties your icons together. This could be color, style, angle, etc.
-Do not use unnecessary objects. If every icon in your set has the same picture in it, then you don't need it. For instance, if every icon in your set is dealing with a database, you don't need to have a database image in it.
-Don't use puns or plays on words. These won't make sense to people of other languages, or maybe even your own language. Some of them could be offensive to other cultures.
-Don't use hand gestures to point at items. Some of them could be offensive to other cultures.
There are more things to consider, but those I think are the main ones. At the top of this blog are some that I created for the company I currently work for. These icons will never be used anywhere but this company so they are very specific and wouldn't make sense to a larger audience.
That is all the time I have for now.